Stereo Space Simulator
A realtime emulation for students to understand the relationship between direct and diffuse soundfields, distance, polar patterns and stereo recording arrays.
This application has proven itself to be a valuable tool especially for beginning students to whom the concept of the invisible SRA is complicated to grasp.
Microphone and Preamp simulator
Born out of the COVID crisis and built in cooperation with Prof. Gabe Herman from the University of Hartford who provided input and great graphics, this emulator allows the instructor to virtually adjust all parameters of a microphone in a space. This is an excellent teaching tool to demonstrate distortion, destructive interference, the inverse distance law, and the difference between logarithmic and linear values.
MH4 Console Environment
Perhaps my most ambitious teaching resource provided to my students. This is a fully functional emulation of our analog training console at Ball State, the Soundcraft MH4.
Students can run internal and external signal through the console, internally route it to aux and busses.
The emulation includes a selection of functioning outboard and a patchbay that allows the switch between normal and half normal configurations.
This emulation has saved weeks of instruction during the corona crisis of 2020 and has proven so succesful in teaching signal flow that I will keep using it in my audio courses.
This project was created tirelessly over the summer break of the 2020 academic year with Prof. Gabe Herman from the University of Hartford.